Virtual Improv: Game Art Assets
Description
I was a technical artist for a video game project at Northeastern University, for my Co-Op. We were working with USC on smartbody tecchnology: http://smartbody.ict.usc.edu/ with integration of using Unity and Kinect Microsoft Technology. I was responsible for UV texturing existing environments/props, and ones that I had created as well.
For
Northeastern University: Game Design Department